
Diamond Bell
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Posted - 2009.12.14 16:29:00 -
[1]
I'm not a programmer. I'm also not someone who grew up from age 4 usin' a computer. I'm 53 and still get confused sometimes just tryin' to work the net. But there's one thing I do know. No product can be tested to perfection prior to public release. This is especially true for a software product as massive in code lines as EVE must be.
I joined EVE because it was a gaming environment different from what I had experienced before. It's a gaming environment that doesn't devolve to "Do A, then Do B, Then Do C, Then Do D. Repeat". It's a gaming environment that is DYNAMIC in nature (for those of you that don't understand that, it means it allows players to affect it's overall performance by the decisions they make in gameplay). Every Decision made by EVERY PLAYER affects the game. Unlike say, Halo, or WOW, which are "line of play" games (Do A, Then B, Then C, Then D. Repeat).
I enjoyed Apocrypha immensely, even though I had some problems with lag and a few other issues. I believed those issues to be related to My computer, as it's an older model single core CPU motherboard, and I usually have 2 or 3 other website access programs running at the same time on other monitors. CPU usage ran right around 35% with Apocrypha, not it's around 60% usage with Dominion. What does that tell Me? A Computer illiterate? That Dominion is a much more complex program than Apocrypha. As a result, the little problems I was havin' increased after release of Dominion, and I expected that. As I said, there is NO product that is ever made available that is 100% glitch free. I'm still havin' problems with lag and EVE resetting itself whenever I go into a combat situation that has a multiple of NPC ships, or even several of My fellow Corp members present on Minin' Ops. And you people are complainin' about 1000+ Player fleets? Try havin' some patience. Personally, I wouldn't WANT to be an EVE employee who's job is trackin' down a single 5 item code line in a program as massive as EVE Dominion must be. I wouldn't want to have to be the technician that has to trace data paths through thousands upon thousands of possible switches, just to find the single switch that should be set to "Off" and not "On".
I enjoy playin' EVE. I enjoy the freedom of choice I have within the game system. I don't enjoy the glitches that came with the Upgrade Release, but I can live with them while the employees of EVE can resolve them.
You can test a product to death in a controlled environment such as a Beta Tester. But it's not until it's put to actual use by the public at large, that ALL glitches become apparent. Of course, you could always play "Chess".
Diamond_Bell
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